MASTER OF EDUCATION IN
Curriculum and Learning Innovation
The Master of Education in Curriculum and Learning Innovation (MEdCLI) program is a graduate-level professional degree that focuses on the design, development, and transformation of learning experiences that address the evolving needs of learners and educational systems.
Delivered through modular format, MEdCLI challenges education professionals to re-examine theories, structures, and practices in curriculum and instruction through the lens of learning innovation, integrating insights from the learning sciences, emerging technologies, and human-centered design. It prepares graduates to design and lead responsive, inclusive, and future-ready learning environments across formal, informal, and digital contexts.
The program culminates in a capstone project that involves the design, evaluation, and proposal of innovative learning solutions, grounded in applied research, evaluation, and evidence-informed practice, and responsive to the student’s field of practice.
Program Outcomes
By the end of the program, graduates will be able to:
- Apply and integrate critical, creative, and reflective thinking to design, implement, and evaluate innovative learning solutions that address complex educational needs and contexts.
- Lead and demonstrate transformative and innovation-focused practices in planning, managing, and supporting learning innovation initiatives across diverse educational settings.
- Design, adapt, and evaluate inclusive, responsive, and technology-enhanced curriculum and learning experiences for varied learning environments.
- Collaborate with stakeholders and advocate for equitable, evidence-informed, and innovative educational practices.
- Apply research-informed and human-centered approaches to improve the responsiveness and continuous development of educational systems and practices.
Key Competencies Developed
By the end of the program, graduates will be able to develop the following key competencies:
Ability to analyze trends, emerging literacies, and future scenarios to design responsive and forward-looking learning innovations.
Ability to apply ethical principles and design inclusive, equitable, and culturally responsive learning environments that prioritize learner needs and social responsibility.
Competence in using, evaluating, and innovating with learning technologies and data analytics to support ethical, evidence-based decision-making.
Strong theoretical and practical knowledge in designing, developing, and evaluating innovative, outcomes-based curricula.
Ability to apply instructional design models, and learning sciences to develop adaptive, scalable, and context-responsive learning solutions.
Ability to generate, implement, and refine innovative and context-sensitive solutions to complex educational challenges.
Ability to work effectively with diverse stakeholders to promote equitable, ethical, and evidence-informed educational practices and innovations.
Capacity to lead, communicate, and sustain innovation initiatives and organizational change with clarity, accountability, and ethical practice.
Ability to conduct applied research and engage in reflective, evidence-informed practice to improve learning innovation and contribute to educational knowledge.
These competencies can be assessed through a variety of methods, including:
- Curriculum design and development project
- Curriculum evaluation and innovation study
- Futures analysis and innovation brief
- Inclusive learning design portfolio
- Learning technologies and data analytics project
- Problem-based and Project-based learning design and facilitation
- Educational advocacy initiative project
- Case analysis and reflective practice writing
- Research proposal and capstone project
This program is implemented using a modular delivery mode.
Total Program Units: 34 units
Course Work: 28Â units
Capstone Project: 6 units
Comprehensive Exam
Standard Completion Time: 2 years
The Special Project is practice-based and is accomplished as you take the different specialization courses. You are assigned to a mentor and an adviser (content and process specialists) who will closely supervise the process of project-making and writing of the paper.
Students who are not currently teaching will be immersed in partner schools.
Potential Careers
Graduates of this program are prepared for a variety of roles in both academic and non-academic settings. Potential career paths include:
1. Academic and Instructional Roles
- Curriculum Specialists / Instructional Coordinator
- Teacher Educator / Faculty Member
- Educational Technologist
2. Innovation and Design Roles
- Learning Innovation Specialist
- Learning Experience (LX) Designer or Strategist
- EdTech Product or Content Developer
3. Leadership and Advocacy Roles
- School Administrator or Department Head
- Educational Program or Innovation Manager
- Education Consultant or Trainer
- Advocacy Officer for Education NGOs
4. Research and Development Roles
- Educational Researcher
- Program Evaluator
- Policy Analyst in Education
- Developer of Alternative and Flexible Learning Systems
5. Corporate and Non-Formal Learning Roles
- Corporate Training Designer / Facilitator
- Learning and Development Specialist
CURRICULUM SUMMARY
Courses | Units |
Core Courses | 12 |
MECL 6001 Curriculum Design for Learning Innovation MECL 6002 Instructional Design for Inclusive and Innovative Learning MECL 6003 Educational Advocacy MECL 7701 Research Methods and Data Analysis in Education  | 3 3 3 3 |
Specialization Courses | 15 |
MECL 7301 Futures Thinking in Education MECL 7302 Learning Experience Design and the Learning Sciences MECL 7303 Digital Pedagogies and Learning Technologies MECL 7304 Adaptive Learning Systems for Problem- and Project-Based Environments MECL 7305 Design Thinking in Education  | 3 3 3 3 3 |
MECL 7900 Comprehensive Exams | 0 |
 | |
MC Required Course | 1 |
MSAA 6000 Miriam Spirituality and Advocacy  | 1 |
Capstone: Designing Learning Experiences for Innovation | 6 |
MECL 7998 Capstone Proposal / Practicum MECL 7999 Final Capstone Presentation / Portfolio of Practice  | 3 3 |
Total Number of Units | 34 |
